Drawing Amanda
He draws his crush for an online game and paints her into real danger.
DRAWING AMANDA is set in the under-parented, high-expectation adolescent world of a Manhattan international prep school. Fourteen-year-old budding artist Inky Kahn is still smarting from the death of his father. He thinks he’s found his big break when he bonds with the developer of a new computer game and snags a coveted drawing assignment, for which he uses his secret crush—Amanda—as a model.
But unbeknownst to Inky, the developer has a dangerous criminal past, and is using his computer game to lure and stalk teenage girls. And Inky has inadvertently led Amanda right into his path. Blinded by his own ambition and sulking from his father’s death, Inky hides from the truth. Will Inky, with the help of Rungs, his cybergeek pal, discover the crime in time and save Amanda before the creep ensnares her—or anyone else?
PRAISE
—School Library Journal
“This story had me thinking about several episodes of Law & Order: SVU as I was reading. It has that same feel of a story with a dark underbelly, the same creeping ick factor as the truth begins to bob to the surface.”
—The Sunday Review, Paperblog and Backlist Books
—Becoming Books Blog
